Real-Time Camera Control for Interactive Storytelling
نویسندگان
چکیده
In this paper, we present a fully implemented prototype of real-time cinematic control for character-based interactive storytelling approaches, where story diversity emerges from dynamic interaction between characters. We describe the specifities of real-time cinematic control within a dynamic virtual environment, where events occur at different locations at the same time. We also present results based on a situation of interaction between characters in the unfolding of a story.
منابع مشابه
An Autonomous Real-Time Camera Agent for Interactive Narratives and Games
Virtual reality environments provide the possibility to create interactive stories with the audience being an active part of the narrative. This paper presents our work on transferring cinematographic knowledge with respect to dramaturgical means of expressions of cameras to the domain of interactive narratives. Based on this formalisation we developed an autonomous real-time camera agent imple...
متن کاملA Pattern-Based Tool for Creating Virtual Cinematography in Interactive Storytelling
In this work we design a tool for creators of interactive stories to explore the effect of applying camera patterns to achieve high level communicative goals in a 3D animated scenario. We design a pattern language to specify high level communicative goals that are translated into simple or complex camera techniques and transitions, and then flexibly applied over a sequence of character actions....
متن کاملStories Animated: A Framework for Personalized Interactive Narratives using Filtering of Story Characteristics
Interactive storytelling opens exciting possibilities to personalized narrative creation, providing a more compelling and immersive experience than traditional narratives. In this work we propose a creative framework in which the author can specify story characteristics (such as genre or complexity) on a story structure in order to generate interactive stories tailored to personalized constrain...
متن کاملA Two-layer Model for Interactive Mining of Frequent Patterns-Camera ready
Commonly, frequent patterns are mined by satisfying a user specified minimum support threshold or minsup in short. In some applications, finding proper frequent patterns by changing the value of minsup is needed. Since rerunning the mining algorithm from scratch can be very time consuming and may unacceptable for real time applications, researchers have introduced interactive mining. Although n...
متن کاملComputational Model of Film Editing for Interactive Storytelling
Generating interactive narratives as movies requires knowledge in cinematography (camera placement, framing, lighting) and film editing (cutting between cameras). We present a framework for generating a well-edited movie from interactively generated scene contents and cameras. Our system computes a sequence of shots by simultaneously choosing which camera to use, when to cut in and out of the s...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2002